I graduated from the Art Center College of Design in 2007 from the Transportation Design program, with a focus on Entertainment Design.
Since 2008, I've had the honor of working with some of the best talent in video games. Starting out with Guitar Hero at Neversoft and ending with Call of Duty at Infinity Ward, Activision has been home practically since I've graduated. I'm grateful to have experienced first-hand the amount of resources and human grit it takes to make these games.
Taking the lessons I've learned in the past decade, I am now exploring the future of virtual-reality, what it takes to be a great manager, and how to build a company from scratch.
Infinity Ward (2014-2016)
Call of Duty: Infinite Warfare
Call of Duty: Ghosts
Neversoft Entertainment (2008-2014)
Call of Duty: Advanced Warfare
Guitar Hero: Warriors of Rock
Guitar Hero 5
Guitar Hero: Metallica
Guitar Hero World Tour
Art Center College of Design (2009-2016)
Visual Communication 3 for Entertainment (2013-2016)
Art Center At Night: Introduction to Entertainment Design (2009-2013)
BRC Imagination Arts (2007)
Worked on illustrations for properties ranging from theme parks to special exhibits in Dubai, Macao, and other regions. Augmented reality, experience design, retail, and museum spaces.