I graduated from the Art Center College of Design in 2007 from the Transportation Design program, with a focus on Entertainment Design.
Since 2008, I've had the honor of working with some of the best talent in video games. Starting out with Guitar Hero at Neversoft and ending with Call of Duty at Infinity Ward, Activision has been home practically since I've graduated. I'm grateful to have experienced first-hand the amount of resources and human grit it takes to make these games.
Taking the lessons I've learned in the past decade, I am now exploring the future of virtual-reality, what it takes to be a great manager, and how to build a company from scratch.